Senior Astronomer at SETI (Search for Extraterrestrial Intelligence), Seth Shostak joins us to discuss his role, the process used when signals are detected, and the future of SETI.
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Senior Astronomer at SETI (Search for Extraterrestrial Intelligence), Seth Shostak joins us to discuss his role, the process used when signals are detected, and the future of SETI.
Podcast: Download
This is the first song of Weird Al’s that hasn’t made me cringe. And I feel the need to bookmark this in some public way. So when my mom discovers this song three years from now, I can point to something to make her stop forwarding that crap to me.
Well, not really. But it could be true if I ever check what gets caught in that “mom” filter I setup.
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Special thanks to our own MadMarv, Joey (Luke’s Dad), Steve Riekeberg and various others for contributing to our DragonCon 2011 photo library. We hope you enjoy reviewing the fun as much as we did.
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They let us do yet another live show at Dragon*Con this year…can you believe that? Well, they did. We were lucky enough to have Clinton from Comedy4Cast, and Jonathan Strickland from How Stuff Works.com join us too. We had fun, the audience had fun, we laughed, we cried..blah blah blah.
Video possibly coming soon….
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It seems that George Lucas has changed the ending in Return of the Jedi and this is how he wants it (Shown first) with Vader yelling ‘Nooo!’. I guess it’s ok to cut down little padawan jedi kids and still object to your own being shocked to death…but I digress.
Since he is re-editing the movies still, we thought of some ways he might improve on it even further.
Kreg and I are are thrilled to have won the Parsec Award for comedy/parody podcast. Thank you to the committee, the other finalists, and all you listeners who make this podcast worth doing. It is a tremendous honor. We I’ll talk a bit more about it in the show. Until then, 1-0-1.
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Review and Strategy Guide: Hanging With Friends
Advanced Strategy Guide: Hanging With Friends
There’s no structure to this guide this time, these are just a list of hints that will help you get a leg up on your opponent.
1. Always play with the sound on, even if it is just barely audible. There is a clue in the sound effects when you are solving puzzles. You will get a drum roll when you are one letter away from solving the puzzle. That does not that the drum roll happens when there is one blank tile left. So, if there are two tiles that happen to be the same letter, you will still get the drum roll. This may be the only way that you guys will ever figure out when I’m playing HEHS or POPS.
2. Building words that start with a vowel seems to be unpopular. It could just be a human foible, but I’d say that I only find about 1% of puzzles will start with a vowel. Maybe this is close to the real world usage of the English language, but it looks suspicious to me. I don’t know if this will help you build puzzles that people won’t expect, or if it will throw off your word guessing. But, there must be a way to exploit that oddity.
3. When solving puzzles, if you have narrowed down the letter possibilities enough, you may want to guess the more valuable letters over the cheapo ones. People tend to favor starting words with letters of high point values. For example, I’ve seen JOIST played 10x as often as FOIST, MOIST or HOIST. And if you see an empty tile next to the letter U, there is a pretty good chance that it is a Q. And if that empty tile is first letter of the word, the chances are 50-50 that it is a Q.
4. Sexual innuendos make great puzzles. I’d say about half of the time I play a dirty word, my opponent fails to solve it. I expect this ratio to decrease over time as I corrupt my opponents, but it may work to your advantage for a while. I promised to keep this blog PG-rated, but you know what kinds of words I mean. Now, I’ve already tried the 7 words you can’t say on TV and they aren’t acceptable. But, pretty much everything else is fair game.
Just for the record, opponents normally solve about 2/3rds to 3/4ths of the puzzles I make. And, I think I have about the same success rate in solving puzzles. I’ve never had a word solving streak greater than 7 puzzles long against the same opponent. The best opponent I’ve faced has solved fifteen in a row against me, and I’m just barely hanging on in that game.
Marv