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<channel>
	<title>Comments for Technorama</title>
	<atom:link href="http://www.chuckchat.com/technorama/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.chuckchat.com/technorama</link>
	<description>Take a light hearted look at the world of tech, science, and sci-fi. Special interviews with industry notables. Feed Your Inner Geek!</description>
	<lastBuildDate>Tue, 06 Dec 2011 01:12:51 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
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	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>Comment on Technorama Ep 326 &#8211; Robot Overlords by Chris Hansen</title>
		<link>http://www.chuckchat.com/technorama/2011/11/29/technorama-ep-326-robot-overlords/comment-page-1/#comment-7372</link>
		<dc:creator>Chris Hansen</dc:creator>
		<pubDate>Tue, 06 Dec 2011 01:12:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.chuckchat.com/technorama/?p=3329#comment-7372</guid>
		<description>Chuck,

Great obscure reference to &quot;Crazy Eddie&quot;.  Larry Niven is a fantastic Sci Fi writer and his Mote in God&#039;s Eye might just be his best work.  Its hard to compare to Ringworld, but once you get beyond the idea of a &quot;ring world&quot; or Dyson&#039;s sphere, the story is not remarkable.  Moties...on the other hand...very cool.

http://en.wikipedia.org/wiki/The_Mote_in_God%27s_Eye

I hear there are two more sequel &quot;Motie&quot; books.  If your listeners have read and recommend them, let us know.

Thanks
Chris (cant remember a meeting) Hansen</description>
		<content:encoded><![CDATA[<p>Chuck,</p>
<p>Great obscure reference to &#8220;Crazy Eddie&#8221;.  Larry Niven is a fantastic Sci Fi writer and his Mote in God&#8217;s Eye might just be his best work.  Its hard to compare to Ringworld, but once you get beyond the idea of a &#8220;ring world&#8221; or Dyson&#8217;s sphere, the story is not remarkable.  Moties&#8230;on the other hand&#8230;very cool.</p>
<p><a href="http://en.wikipedia.org/wiki/The_Mote_in_God%27s_Eye" rel="nofollow">http://en.wikipedia.org/wiki/The_Mote_in_God%27s_Eye</a></p>
<p>I hear there are two more sequel &#8220;Motie&#8221; books.  If your listeners have read and recommend them, let us know.</p>
<p>Thanks<br />
Chris (cant remember a meeting) Hansen</p>
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	</item>
	<item>
		<title>Comment on Interview with Pip Ballantine and Tee Morris by Ben sweetser</title>
		<link>http://www.chuckchat.com/technorama/2011/10/06/interview-with-pip-ballantine-and-tee-morris/comment-page-1/#comment-7061</link>
		<dc:creator>Ben sweetser</dc:creator>
		<pubDate>Sat, 22 Oct 2011 18:55:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.chuckchat.com/technorama/?p=3231#comment-7061</guid>
		<description>I enjoyed your interview and now have a new book in my &quot;to read&quot; pile. Looking forward to it. Thanks, guys!</description>
		<content:encoded><![CDATA[<p>I enjoyed your interview and now have a new book in my &#8220;to read&#8221; pile. Looking forward to it. Thanks, guys!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Star Wars &#8211; Throne Room Theme on Floppy Drives by Chuck Tomasi</title>
		<link>http://www.chuckchat.com/technorama/2011/09/29/star-wars-throne-room-theme-on-floppy-drives/comment-page-1/#comment-6872</link>
		<dc:creator>Chuck Tomasi</dc:creator>
		<pubDate>Thu, 29 Sep 2011 21:32:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.chuckchat.com/technorama/?p=3207#comment-6872</guid>
		<description>Here&#039;s another good one with &lt;a href=&quot;http://www.youtube.com/watch?v=yHJOz_y9rZE#!&quot; rel=&quot;nofollow&quot;&gt;two drives.&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Here&#8217;s another good one with <a href="http://www.youtube.com/watch?v=yHJOz_y9rZE#!" rel="nofollow">two drives.</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Darth Vader&#8217;s Rejected &#8216;Nooo!&#8217; Scenes in Return of the Jedi Blu-Ray by P.C. Haring</title>
		<link>http://www.chuckchat.com/technorama/2011/09/06/darth-vaders-rejected-nooo-scenes-in-return-of-the-jedi-blu-ray/comment-page-1/#comment-6793</link>
		<dc:creator>P.C. Haring</dc:creator>
		<pubDate>Wed, 07 Sep 2011 02:09:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.chuckchat.com/technorama/?p=3127#comment-6793</guid>
		<description>That is too damn funny!</description>
		<content:encoded><![CDATA[<p>That is too damn funny!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Advanced Strategy Guide: Hanging With Friends by madmarv</title>
		<link>http://www.chuckchat.com/technorama/2011/06/19/advanced-strategy-guide-hanging-with-friends/comment-page-1/#comment-6717</link>
		<dc:creator>madmarv</dc:creator>
		<pubDate>Fri, 15 Jul 2011 07:09:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.chuckchat.com/technorama/?p=2978#comment-6717</guid>
		<description>The number of strikes depends on the length of the word.  4 letter words have 8 strikes, 5 letter words have 7 strikes, etc.</description>
		<content:encoded><![CDATA[<p>The number of strikes depends on the length of the word.  4 letter words have 8 strikes, 5 letter words have 7 strikes, etc.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Advanced Strategy Guide: Hanging With Friends by Sandy</title>
		<link>http://www.chuckchat.com/technorama/2011/06/19/advanced-strategy-guide-hanging-with-friends/comment-page-1/#comment-6716</link>
		<dc:creator>Sandy</dc:creator>
		<pubDate>Fri, 15 Jul 2011 05:52:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.chuckchat.com/technorama/?p=2978#comment-6716</guid>
		<description>I noticed I have less strikes available to me in some games and not others. Do you lose strikes the more lifelines you use?</description>
		<content:encoded><![CDATA[<p>I noticed I have less strikes available to me in some games and not others. Do you lose strikes the more lifelines you use?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Technorama Ep 313 &#8211; We’ll figure it out sooner or later by Alan Ralph</title>
		<link>http://www.chuckchat.com/technorama/2011/07/13/technorama-ep-313-we%e2%80%99ll-figure-it-out-sooner-or-later/comment-page-1/#comment-6715</link>
		<dc:creator>Alan Ralph</dc:creator>
		<pubDate>Wed, 13 Jul 2011 16:29:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.chuckchat.com/technorama/?p=3021#comment-6715</guid>
		<description>Hey guys, a bit miffed that I don&#039;t get a birthday shout for the 8th - I put my birthday into the Wiki ages ago. :(</description>
		<content:encoded><![CDATA[<p>Hey guys, a bit miffed that I don&#8217;t get a birthday shout for the 8th &#8211; I put my birthday into the Wiki ages ago. <img src='http://www.chuckchat.com/technorama/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Advanced Strategy Guide: Hanging With Friends by Mad Marv</title>
		<link>http://www.chuckchat.com/technorama/2011/06/19/advanced-strategy-guide-hanging-with-friends/comment-page-1/#comment-6713</link>
		<dc:creator>Mad Marv</dc:creator>
		<pubDate>Tue, 12 Jul 2011 08:00:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.chuckchat.com/technorama/?p=2978#comment-6713</guid>
		<description>When you build a word, you will be awarded points based on the Words With Friends tiles and scoring system.  Every 200 points, you get 20 coins.  This is just enough to buy one hint.  So basically 200 points = 1 hint.</description>
		<content:encoded><![CDATA[<p>When you build a word, you will be awarded points based on the Words With Friends tiles and scoring system.  Every 200 points, you get 20 coins.  This is just enough to buy one hint.  So basically 200 points = 1 hint.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Advanced Strategy Guide: Hanging With Friends by Margie</title>
		<link>http://www.chuckchat.com/technorama/2011/06/19/advanced-strategy-guide-hanging-with-friends/comment-page-1/#comment-6712</link>
		<dc:creator>Margie</dc:creator>
		<pubDate>Tue, 12 Jul 2011 07:49:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.chuckchat.com/technorama/?p=2978#comment-6712</guid>
		<description>Hi Madmarv how do u earn coins?</description>
		<content:encoded><![CDATA[<p>Hi Madmarv how do u earn coins?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Advanced Strategy Guide: Hanging With Friends by madmarv</title>
		<link>http://www.chuckchat.com/technorama/2011/06/19/advanced-strategy-guide-hanging-with-friends/comment-page-1/#comment-6710</link>
		<dc:creator>madmarv</dc:creator>
		<pubDate>Mon, 11 Jul 2011 18:30:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.chuckchat.com/technorama/?p=2978#comment-6710</guid>
		<description>I&#039;ve seen that bug on a playback, but never in the game when it counts.  I&#039;ve always thought it was just a playback bug.  I&#039;ll keep an eye out for it in the future.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve seen that bug on a playback, but never in the game when it counts.  I&#8217;ve always thought it was just a playback bug.  I&#8217;ll keep an eye out for it in the future.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Review and Strategy Guide: Hanging with Friends by Margie</title>
		<link>http://www.chuckchat.com/technorama/2011/06/12/review-and-strategy-guide-hanging-with-friends/comment-page-1/#comment-6709</link>
		<dc:creator>Margie</dc:creator>
		<pubDate>Mon, 11 Jul 2011 12:51:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.chuckchat.com/technorama/?p=2946#comment-6709</guid>
		<description>Thanks Madmarv. This was very helpful. Great game isn&#039;t it!</description>
		<content:encoded><![CDATA[<p>Thanks Madmarv. This was very helpful. Great game isn&#8217;t it!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Review and Strategy Guide: Hanging with Friends by Carolyn Billings</title>
		<link>http://www.chuckchat.com/technorama/2011/06/12/review-and-strategy-guide-hanging-with-friends/comment-page-1/#comment-6705</link>
		<dc:creator>Carolyn Billings</dc:creator>
		<pubDate>Sun, 10 Jul 2011 00:07:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.chuckchat.com/technorama/?p=2946#comment-6705</guid>
		<description>Thanks!</description>
		<content:encoded><![CDATA[<p>Thanks!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Advanced Strategy Guide: Hanging With Friends by Barry</title>
		<link>http://www.chuckchat.com/technorama/2011/06/19/advanced-strategy-guide-hanging-with-friends/comment-page-1/#comment-6696</link>
		<dc:creator>Barry</dc:creator>
		<pubDate>Tue, 05 Jul 2011 23:14:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.chuckchat.com/technorama/?p=2978#comment-6696</guid>
		<description>One thing I don&#039;t understand is why sometimes my opponents don&#039;t get given the last vowel when guessing my words. It seems to happen quite a lot with one person, but I&#039;ve seen it happen with others too. My word might be &quot;dare&quot; and they will start with no letters shown. I&#039;ll see them guess some letters, say &quot;N&quot;, and then they&#039;ll guess &quot;E&quot; and the E in my word will be revealed (so it&#039;s not just a display bug).

Does anyone else see this?</description>
		<content:encoded><![CDATA[<p>One thing I don&#8217;t understand is why sometimes my opponents don&#8217;t get given the last vowel when guessing my words. It seems to happen quite a lot with one person, but I&#8217;ve seen it happen with others too. My word might be &#8220;dare&#8221; and they will start with no letters shown. I&#8217;ll see them guess some letters, say &#8220;N&#8221;, and then they&#8217;ll guess &#8220;E&#8221; and the E in my word will be revealed (so it&#8217;s not just a display bug).</p>
<p>Does anyone else see this?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Review and Strategy Guide: Hanging with Friends by madmarv</title>
		<link>http://www.chuckchat.com/technorama/2011/06/12/review-and-strategy-guide-hanging-with-friends/comment-page-1/#comment-6694</link>
		<dc:creator>madmarv</dc:creator>
		<pubDate>Mon, 04 Jul 2011 23:06:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.chuckchat.com/technorama/?p=2946#comment-6694</guid>
		<description>To use a lifeline, click on one of the icons above the pool of letters.  See this screencap. http://madmarvonline.com/technorama/Hangin_with_Friends-lifelines.png.

The number bar keeps track of the points you&#039;ve acquired by building puzzles.  When you get 200 points, you get 20 coins (i.e. enough coins for one lifeline)</description>
		<content:encoded><![CDATA[<p>To use a lifeline, click on one of the icons above the pool of letters.  See this screencap. <a href="http://madmarvonline.com/technorama/Hangin_with_Friends-lifelines.png" rel="nofollow">http://madmarvonline.com/technorama/Hangin_with_Friends-lifelines.png</a>.</p>
<p>The number bar keeps track of the points you&#8217;ve acquired by building puzzles.  When you get 200 points, you get 20 coins (i.e. enough coins for one lifeline)</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Review and Strategy Guide: Hanging with Friends by Carolyn Billings</title>
		<link>http://www.chuckchat.com/technorama/2011/06/12/review-and-strategy-guide-hanging-with-friends/comment-page-1/#comment-6692</link>
		<dc:creator>Carolyn Billings</dc:creator>
		<pubDate>Mon, 04 Jul 2011 20:41:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.chuckchat.com/technorama/?p=2946#comment-6692</guid>
		<description>I have been playing for only a week with two different friends and really like this game. I appreciate your tips, but you don&#039;t explain how to access and use the lifeline. I can&#039;t figure that out and also don&#039;t understand the number bar and its significance. Help, please!</description>
		<content:encoded><![CDATA[<p>I have been playing for only a week with two different friends and really like this game. I appreciate your tips, but you don&#8217;t explain how to access and use the lifeline. I can&#8217;t figure that out and also don&#8217;t understand the number bar and its significance. Help, please!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Advanced Strategy Guide: Hanging With Friends by madmarv</title>
		<link>http://www.chuckchat.com/technorama/2011/06/19/advanced-strategy-guide-hanging-with-friends/comment-page-1/#comment-6669</link>
		<dc:creator>madmarv</dc:creator>
		<pubDate>Mon, 27 Jun 2011 23:05:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.chuckchat.com/technorama/?p=2978#comment-6669</guid>
		<description>The game will reveal all occurrences of the vowel, so QUASAR will be presented as **A*A* when the game first starts.

That&#039;s one drawback to playing those kinds of words.  I will still play those words if I feel that the word is complex enough, or is worth enough points. Hope this helps.</description>
		<content:encoded><![CDATA[<p>The game will reveal all occurrences of the vowel, so QUASAR will be presented as **A*A* when the game first starts.</p>
<p>That&#8217;s one drawback to playing those kinds of words.  I will still play those words if I feel that the word is complex enough, or is worth enough points. Hope this helps.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Advanced Strategy Guide: Hanging With Friends by Paul</title>
		<link>http://www.chuckchat.com/technorama/2011/06/19/advanced-strategy-guide-hanging-with-friends/comment-page-1/#comment-6668</link>
		<dc:creator>Paul</dc:creator>
		<pubDate>Mon, 27 Jun 2011 22:43:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.chuckchat.com/technorama/?p=2978#comment-6668</guid>
		<description>What happens when the last vowel has a duplicate earlier in the word?  For example, I was going to play &quot;quasar&quot;, but ended up not doing so because I didn&#039;t want to give my opponent &quot;--a-a-&quot;.</description>
		<content:encoded><![CDATA[<p>What happens when the last vowel has a duplicate earlier in the word?  For example, I was going to play &#8220;quasar&#8221;, but ended up not doing so because I didn&#8217;t want to give my opponent &#8220;&#8211;a-a-&#8221;.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Advanced Strategy Guide: Hanging With Friends by madmarv</title>
		<link>http://www.chuckchat.com/technorama/2011/06/19/advanced-strategy-guide-hanging-with-friends/comment-page-1/#comment-6663</link>
		<dc:creator>madmarv</dc:creator>
		<pubDate>Fri, 24 Jun 2011 00:45:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.chuckchat.com/technorama/?p=2978#comment-6663</guid>
		<description>Ouch.  Guess I&#039;m lucky that I don&#039;t have any opponents that take that long to play their turn.  Well, hopefully others will start up a game with you now.  I haven&#039;t been able to start a new game in over a week because I&#039;m over the limit, but I still get new game requests every day.</description>
		<content:encoded><![CDATA[<p>Ouch.  Guess I&#8217;m lucky that I don&#8217;t have any opponents that take that long to play their turn.  Well, hopefully others will start up a game with you now.  I haven&#8217;t been able to start a new game in over a week because I&#8217;m over the limit, but I still get new game requests every day.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Advanced Strategy Guide: Hanging With Friends by Kris</title>
		<link>http://www.chuckchat.com/technorama/2011/06/19/advanced-strategy-guide-hanging-with-friends/comment-page-1/#comment-6662</link>
		<dc:creator>Kris</dc:creator>
		<pubDate>Fri, 24 Jun 2011 00:39:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.chuckchat.com/technorama/?p=2978#comment-6662</guid>
		<description>my username is krispe22.  when i have a free game i will start one with you. 

the problem i&#039;m having is that i have several &quot;dead&quot; games that are over 4 days old (i.e. my opponent hasn&#039;t tried to solve their words since this weekend) but I cannot resign the games. I don&#039;t have a resign button unless it is my turn to solve or create a puzzle. this seems like a flaw to me...if a user doesn&#039;t make a move in a certain time period they should be auto resigned or i should have the option to resign from the game so that i can find a user who WILL make a move more than every four days.</description>
		<content:encoded><![CDATA[<p>my username is krispe22.  when i have a free game i will start one with you. </p>
<p>the problem i&#8217;m having is that i have several &#8220;dead&#8221; games that are over 4 days old (i.e. my opponent hasn&#8217;t tried to solve their words since this weekend) but I cannot resign the games. I don&#8217;t have a resign button unless it is my turn to solve or create a puzzle. this seems like a flaw to me&#8230;if a user doesn&#8217;t make a move in a certain time period they should be auto resigned or i should have the option to resign from the game so that i can find a user who WILL make a move more than every four days.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Review and Strategy Guide: Hanging with Friends by David C</title>
		<link>http://www.chuckchat.com/technorama/2011/06/12/review-and-strategy-guide-hanging-with-friends/comment-page-1/#comment-6644</link>
		<dc:creator>David C</dc:creator>
		<pubDate>Mon, 13 Jun 2011 19:31:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.chuckchat.com/technorama/?p=2946#comment-6644</guid>
		<description>Nice strategy guide!</description>
		<content:encoded><![CDATA[<p>Nice strategy guide!</p>
]]></content:encoded>
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